0.3 Quality of Life update release
Spacey Space Conquers » Devlog
0.3 Quality of Life update is finally released. It contains few tweaks here and there to make playing a bit easier. Few notable features in this update are in game help articles, ability to change AI behavior, fleet selection shortcuts and lines showing where ship is going. Following picture shows a full list and previews of new features.
Full 0.3 changelog:
- Add shortcut to cycle through player planets.
- In-game help articles.
- Add save game delete button.
- Randomize default seed for new game.
- Expose AI properties and allow them to be changed when creating new game.
- Store camera location in save game.
- Add fleet shortcuts - creating and adding ships into fleets.
- Upgrade ship and planet information panel with shield and health bars.
- Add display, resolution and fullscreen options to Settings.
- In-game event system and trigger event when research is done .
- Visualize ship movement with lines to show where ship is going.
- Select all same type ships on screen by double clicking 1 ship.
- Categorize build menu items.
- Tweak AI to conquer planets faster.
- Fix Hauler and Crabs not taking the shortest path.
Next version
Next version theme is World Generation. It is something that needs to be worked on before next features can be implemented. 0.4 development started couple months ago now and currently working on tweaking new world generation system and its stages.
Files
spacey-space-conquers-osx.zip 39 MB
Version 0.3 Nov 12, 2022
spacey-space-conquers-linux.zip 29 MB
Version 0.3 Nov 12, 2022
spacey-space-conquers-win.zip 29 MB
Version 0.3 Nov 12, 2022
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Spacey Space Conquers
Status | In development |
Author | Vulglorious |
Genre | Strategy |
Tags | 2D, Real time strategy, Singleplayer, Space, Unity |
Languages | English |
More posts
- 0.4 World generation upgradeMay 01, 2023
- 0.4 progress updateFeb 04, 2023
- Released v0.3.2 bugfix versionNov 18, 2022
- 0.3 progress updateAug 02, 2022
- 0.2.1 bug fix updateMay 29, 2022
- Version 0.2 is releasedMay 27, 2022
- Technology upgrade approaching soonMay 08, 2022
- Development progress during January has been too slow?Jan 29, 2022
- Progress on version 0.2Nov 16, 2021
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