Version 0.1 is public
I'm happy to announce that Spacey Space Conquers version 0.1 is now public with quick hotfix of verson 0.1.1. It's a simple, unbalanced and not optimised version. There's available builds for Windows, OSX and Linux. For bug reports there's a Gitlab repository setup ( https://gitlab.com/spacey-space-conquers/spacey-space-conquers ).
This version has 1 enemy player who mostly will stay on its own planet. It can conquer planets but it's targeting only player planet(s). There are 2 world sizes available - 256 and 512. Worlds are generated randomly based on a seed. There's 2 types of resources - metal and fuel. Player is provided more than enough resources at the start of the game. There's 5 ships - Simple Craft, Hauler, Satellite, Fighter Jet and a Bomber. They have different attack, defence, health and shield attributes. Satellites are unable to move away from planet orbit. And Bomber is capable of conquering a planet. Haulers will be able to haul resources from asteroids to a planet. Game is over when either player has no planets left.
Long story short. It's not much but it has been a lot of work to get here. I'm glad that i got this project this far. Next version feature list is almost complete. I have more information about it during next few weeks.
Happy conquering!
Files
Get Spacey Space Conquers
Spacey Space Conquers
Status | In development |
Author | Vulglorious |
Genre | Strategy |
Tags | 2D, Real time strategy, Singleplayer, Space, Unity |
Languages | English |
More posts
- 0.4 World generation upgradeMay 01, 2023
- 0.4 progress updateFeb 04, 2023
- Released v0.3.2 bugfix versionNov 18, 2022
- 0.3 Quality of Life update releaseNov 12, 2022
- 0.3 progress updateAug 02, 2022
- 0.2.1 bug fix updateMay 29, 2022
- Version 0.2 is releasedMay 27, 2022
- Technology upgrade approaching soonMay 08, 2022
- Development progress during January has been too slow?Jan 29, 2022
- Progress on version 0.2Nov 16, 2021
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